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Unreal Engine OptionsOptional presentation

Optional presentation

GraffityARCloudUI contains UGraffityARGuidanceWidget, a native UMG widget that reads session snapshots. Create it with your player controller, call SetSession and add it to the viewport. Override its layout or call GetStatusText, Retry and ContinueJourney from your own widget.

The native fallback displays safe errors, camera/tracking waits, localization and navigation/arrival/continuation feedback. Localization and navigation work without creating any widget. Host arrows, splines and markers should consume MapLocalRoute under the matching root and respect WorldToMeters. Sample presentation does not create localization fixes or its own analytics events.