Blender
This page describe how to prepare 3D model for AR app with Blender
Topics
- Create Simple Texture - prevent the wrong color conversion.
- Export .glb file
Create Simple Texture
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Required "Image Texture" for compatible color correction while converting the 3D model file.
Step 1: Click on the dot just to the right of Base Color. You’ll be presented with the menu shown in the next step.

Step 2: Add “Image Texture”. You should see new menu options under Base Color.

Step 3: Create a new image in this case or open an existing image.

Step 4: Pick your preferred color.

Step 5: Change to "Viewport Shading" to see changes.


