Blender

This page describe how to prepare 3D model for AR app with Blender

Topics

  1. Create Simple Texture - prevent the wrong color conversion.
  2. Export .glb file

Create Simple Texture

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Required "Image Texture" for compatible color correction while converting the 3D model file.

Step 1: Click on the dot just to the right of Base Color. You’ll be presented with the menu shown in the next step.

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Step 2: Add “Image Texture”. You should see new menu options under Base Color.

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Step 3: Create a new image in this case or open an existing image.

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Step 4: Pick your preferred color.

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Step 5: Change to "Viewport Shading" to see changes.

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Export .glb File

Step 1: Click on File > Export > glTF 2.0.

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Step 2: Set to .glb format before export.

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